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4 things your new iPhone apps can do

Posted on Dec 15, 2015 in News

Apple devices iPhone 6s and iPhone 6s Plus feature a new user input they call 3D Touch. It senses how deeply the user presses the display.

This is great since they managed to use a natural human gesture in there. Playing the devil’s advocate, pressing the screen still takes some efforts when compared with something like swipe gestures. From a UX perspective, this new input has the ability to replace the double tap in a lot of games and apps.

Usability is divided into 3 categories for 3D touch:

  1. Quick Actions: Make it easier for a user do an action s(he) does repeatedly.
  2. Peek and Pop: Preview content without actually opening it.
  3. Pressure Sensitivity: Custom use of the sensor by developers for their own apps and games.

 

What you can expect from the Pressure Sensitivity in iPhone 6s  and iPhone 6s Plus:

  1. For a car racing game, a developer can use 3D touch to accelerate / deaccelerate the car.
  2. A shooter game can have single fire / burst fire or shoot different weapons based on the force of your touch.
  3. For an application, the same button can open up different pages based on how deeply you touch it.
  4. Zoom in / Zoom out features can be based on 3D touch, clearing out a lot of screen space.

Android phone manufacturers will follow this lead, unless Apple acts sour. Then you just might have to watch patent wars instead of star wars.

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